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Home / Bosses / Boss 32 · Confirmed

Soulclaimer, Elite Shadow Warden

Drops Parting Hooks · Evidence: Retail
Region
Pangzhen, courtyard by the Dockside Warehouse (main)
Phases
One name bar
Confirmed drop
Parting Hooks
Evidence
Retail

What is on record

The second Shadow Warden, fought by the Dockside Warehouse at the Pangzhen docks with a pair of hooked blades: red-glint tumbles and limbo strikes, a sideways spin into a blue-glint parry, and a Sha-Chi draining leap. When he crosses the hooks to block, expect an uninterruptible counter. Drops the Parting Hooks.

Who he is

Soulclaimer is the second of the three Shadow Wardens of the trophy Three Wardens Fall. He is a required boss at the north-eastern docks of Pangzhen, in a courtyard by the Dockside Warehouse just before the boat out of the town (KeenGamer); PowerPyx's trophy guide puts him by the entrance to Meigu Lake. Game8's page is thinner than its others: the infobox says Pangzhen in the chapter The Lake, the intro says Meigu Lake, and the location section says it is still being determined. The reward is the Parting Hooks.

What the footage shows

PowerPyx's capture (Oct 29, 2026) opens on the Pangzhen map with the Dockside Warehouse selected, 51% complete. The arena is a misty dockside yard: timber warehouses, hanging lanterns, stacked logs, carts and nets. The name bar "Soulclaimer, Elite Shadow Warden" is on screen from 0:10 to about 2:55. He fights with two long hooked blades; at 0:55 and 1:05 a teal glow surrounds a strike, at 1:40 a teal arc sweeps the yard, at 2:25 a red burst marks a heavy hit, and at 2:55 he holds the hooks crossed before him. At 3:15 the Parting Hooks are picked up, with the description, "The hooks trace arcs like waning moons. They can assume a Guard Stance to turn defense into offense and have high shield breaking power," and a Sha-Chi Combo note that "the final pullback strike has high shield breaking power"; Guard Break 118 at that point.

Attacks and how Game8 handles them

Game8 lists a swift limbo red-glint attack, a forward tumble-leap red-glint attack, a sideways spin followed by a blue glint, which is parryable, and a Sha-Chi draining leap, also parryable. When he crosses his weapons to block, the guide expects a cinematic counter that cannot be interrupted. Its advice: most attacks can be blocked, so hold block and be ready to dodge the swift sequences and the unblockable combo enders; let him strike first unless he is staggered or just starting a combo; stay close to slip in hits; and interrupt the spin with a weapon skill mid-spin instead of waiting for the blue glint, naming the Baishan Stormswords, whose wind follow-up can knock him back.

Drops

The Parting Hooks main weapon (KeenGamer, Game8, on-screen pickup). KeenGamer's tier list also attributes the Soft Snake Sword to this fight, which conflicts with its own boss list and this site's Wu Lengshuang page; the on-screen pickup in PowerPyx's capture is the Parting Hooks (item card at 3:14).

Phase notes

The phases above are the ones shown in official footage, named by their on-screen name bars. Tells, punish windows and health thresholds are added only once the retail fight has been checked; we do not invent them from trailer cuts.

Source log

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