Bilibili and Weibo material the English-language web has not covered, translated, fact-extracted, mapped to the page it feeds and queued by priority. This is both a source log and our content backlog.
Why a Chinese source tracker
S-GAME is based in Beijing, and the game's longest demos, developer Q&As and frame-by-frame breakdowns appear on Bilibili and Weibo first, often months before an English outlet picks them up, and sometimes never. The studio's own Bilibili channel posted the full 2025 S-Party demo walkthrough that names every weapon on its equipment screen; Chinese creators have published boss-by-boss analyses of the Gamescom builds; and IGN China's breakdown of the demo is where the parry-window observations on the combat page come from.
This page is the ledger for that material. Each row is one Chinese source: its original title, a translated title, the type of material, the single most useful fact we extracted, the page on this site that fact feeds, and how far along the translation is.
How to read the table
Extracted fact is the one claim we pulled out, in plain English; the page it maps to carries the full context. Priority is our own queue (P0 is next up). Status is the translation state: Published means the fact is live on the mapped page with its link; Mapped means verified against the footage and awaiting write-up; Summarized means translated but not yet checked frame by frame, so it is held at the Reported tier; Queued means logged, not yet translated.
Nothing here is treated as fact until it has been checked against footage or an official post, which is why a summarised video can sit in the queue for weeks. The original link is always kept so that readers who can follow the Chinese can check the translation themselves.
